Experimental Server Patch Notes

From Legends of Aria Wiki

The New Experimental Server Patch Notes 13.04.2019 (Updated)[edit]

ow to Test


To test on experimental you need experimental client version 0.8.6.4. Make sure you run the "Legends of Aria Launcher Experimental" from the Start Menu. Check the version on the bottom right of the launcher window before hitting the "Launch" button.

NOTE: It is recommended to run the main game launcher before running the Experimental launcher.

Update 04/19: New patch is live and notes included below. We're expecting to make an additional patch this weekend to address remaining problems with Crafting Orders!

Notes on Existing Experimental Notes

  • Allegiance update fixes
  • Death Release to Shrine more solid
  • Death UI Polish
  • Fixes to Chilled effect and slow method it utilizes
  • Increased Ethereal Mount durability rate (breaks faster)
  • Mounting fails if creature is dead when channel ends

Experimental Notes

New Death System

  • Ghost players will not be able to see other players, other than at the scene of their own corpse
  • Upon death a player will not instantly release to their ghost. When released, player will be moved to the nearest resurrection shrine
  • Returning to the site of your player corpse will offer an ability to resurrect with minimal resource pools and all remaining belongings returned
  • Players can choose to resurrect at a shrine following their death, which will leave all belongings on corpse
  • You can now Resurrect a player’s corpse while player is in a different region
  • Pets will be partially released upon player death and will resume ownership on resurrection within range of your body
  • Added a cooldown spell which teleports a player’s ghost to the nearest available shrine
  • Added a cooldown ability that allows a player’s ghost to see other mobiles near their corpse when activated

New Mount System

  • Standard mounts can no longer be dismissed to statues
  • Mounting a horse is no longer instant / being dismounted no longer carries a debuff
  • Mounting a horse simply requires an interruptible short channel
  • Engaging in combat, casting spells or engaging in standard actions will dismount the rider
  • **Updated 04/19**
  • Ethereal mounts are now available with summon/unsummon straight to player inventories that will wear over time and eventually break from normal use
  • New Spell! Etherealize will allow the caster to turn their targeted mount into a statue
  • New Reagent! Ether will allow the casting of Etherealize, crafted by an alchemist with items obtained from liches and skeleton mages.

Allegiance Improvements

  • The Allegiance system now has seasons. Rankings reset at the start of each new season
  • Players are now ranked directly against their peers
  • New ranking information added to the Allegiance window
  • Joining allegiances now requires new members to have attained maximum stats
  • Adjustments made to the transfer of Favor (rank points) on kill

Crafting

  • Chances to receive specific crafting orders based on your skill level has been adjusted.
  • Some new crafting order rewards are now accessible that were not previously. This includes some new dye colors and bless deeds.

Miscellaneous Improvements

  • Updated Kryss secondary ability to bleed
  • Updated Poniard secondary ability to Mortal Strike
  • Adjusted bow difficulty to improve skill progression
  • Adjusted Obsidian crafting difficulty to improve skill progression
  • Adjusted difficulty on boards to allow crafters to GM on high end materials
  • Hunter spider now has the appropriate pet slot assignment
  • Fixed Black Forest town chest that was stuck in a wall
  • Dice rolls are now System Messages
  • Range increased on Destroy Foundation to allow players to destroy larger foundations
  • Plot taxes can be paid directly from bank balance
  • Fixed an issue that always counted owner's guard protection when protecting pets
  • Higher skill characters are no longer offered low skill missions
  • Fixed missions being given based on incorrect skill level
  • Mission difficulty level for tamers now uses AnimalTaming instead of Beastmastery
  • Lockboxes can be opened via lock picking
  • Players affected by Chilled debuff will be immune to Frost damage for the duration
  • Disabling effects such as stun now set to lowest speed vs locking in place, also applies to casting
  • Fixed Stasis removing Immunity when effect was ended early
  • **Updated 04/19**
  • Opening the map in a region you have not memorized will open the zoomed world map instead
  • Founder Mount Statues have been temporarily disabled; on use player will be given a system message
  • Allegiance leaders' default interaction when out of combat is now converse instead of attack

Source

The New Experimental Server is now live![edit]

Hello adventurers!

Last week we informed you of our plans to launch a new 24/7 Experimental Server - and we’re happy to announce that it is available right now! The Experimental Server is available through the Legends of Aria launcher.

Forum threads have been made under Experimental Discussion for the New Death System, the New Mount System, and Miscellaneous Improvements. We ask that you leave your feedback on the changes on the appropriate forum threads. For any bugs, please report in-game. You can view all of the Experimental Server Patch Notes below:

New Death System

- Ghost players will not be able to see other players, other than at the scene of their own corpse - Upon death a player will not instantly release to their ghost. When released, player will be moved to the nearest resurrection shrine. - Added a cooldown spell which teleports a player’s ghost to the nearest available shrine - Returning to the sight of your player corpse will offer an ability to resurrect with minimal resource pools and all remaining belongings returned - Players can now choose to resurrect at a shrine following their death, which will leave all belongings on corpse - You can now Resurrect a player’s corpse while player is in a different region - Pets will be partially released upon player death and will resume ownership on resurrection within range of your body - Added a cooldown ability that allows a player’s ghost to see other mobiles near their corpse when activated


New Mount System

- Standard mounts can no longer be dismissed to statues - Mounting a horse is no longer instant / being dismounted no longer carries a debuff - Mounting a horse simply requires an interruptible short channel - Engaging in combat, casting spells or engaging in standard actions will dismount the rider - New mount types are now available with summon/unsummon straight to player inventories

Miscellaneous Improvements

- Fixed missions being given based on incorrect skill level - Updated Kryss secondary ability to bleed - Updated Poniard secondary ability to Mortal Strike - Adjusted bow difficulty to improve skill progression - Adjusted Obsidian crafting difficulty to improve skill progression - Adjusted difficulty on boards to allow crafters to GM on high end materials - Added ethereal horses - Hunter spider now has the appropriate pet slot assignment - Fixed Black Forest town chest that was stuck in a wall

Source

=Also See[edit]